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	<title>Art Activism &#187; Digital Art</title>
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		<title>Intro to Digital Art</title>
		<link>http://atlanta.artactivism.com/commentary/digital-art/intro-to-digital-art/</link>
		<comments>http://atlanta.artactivism.com/commentary/digital-art/intro-to-digital-art/#comments</comments>
		<pubDate>Fri, 01 Jan 2010 02:24:08 +0000</pubDate>
		<dc:creator>Mike G.</dc:creator>
				<category><![CDATA[Digital Art]]></category>

		<guid isPermaLink="false">http://atlanta.artactivism.com/?p=2123</guid>
		<description><![CDATA[This tutorial is for beginners or anybody willing to explore the use of digital art. Digital Art compared to the many various mediums of art, including oils, pastels, water colors, inks, etc, can be seen as all types of mediums set into one. With new technology and programs, barriers and limitations can be broken easier [...]<BR/><MAP name="bdv_RSS_Ad_010110022408"><AREA alt="Feed Ads By BidVertiser.com" shape="poly" coords="0,0,467,0,467,45,315,45,315,59,0,59" href="http://secure.bidvertiser.com/performance/bdv_rss_rd.dbm?pid=279061&amp;bid=681399&amp;PHS=010110022408&amp;click=1" target="_blank" /><AREA alt="Feed Ads By BidVertiser.com" shape="rect" coords="315,45,467,59" href="http://www.bidvertiser.com/bdv/bidvertiser/bdv_ref.dbm?Ref_PID=279061&amp;Ref_Option=main&amp;source=153995980" target="_blank" /></MAP><P><a href="http://secure.bidvertiser.com/performance/bdv_rss_rd.dbm?pid=279061&amp;bid=681399&amp;PHS=010110022408&amp;click=1" target="_blank"><IMG src="http://bdv.bidvertiser.com/BidVertiser.dbm?pid=279061&amp;bid=681399&amp;PHS=010110022408&amp;rssimage=1&amp;rSRC=2" border="0" usemap="#bdv_RSS_Ad_010110022408" /></a></P>]]></description>
			<content:encoded><![CDATA[<div id="_mcePaste"><img class="alignleft size-medium wp-image-2124" title="digital" src="http://atlanta.artactivism.com/wp-content/uploads/digital-246x185.jpg" alt="" width="246" height="185" />This tutorial is for beginners or anybody willing to explore the use of digital art. Digital Art compared to the many various mediums of art, including oils, pastels, water colors, inks, etc, can be seen as all types of mediums set into one. With new technology and programs, barriers and limitations can be broken easier and efficiently. It&#8217;s a good way to create your work with easy and fast editing, not worrying about smudges, finger marks, or other slight imperfections that come across many artists. I&#8217;ve been working with many different mediums my whole life and I&#8217;ve found that digital art, in my opinion, is one of the easiest, if not the easiest, mediums to work with.</div>
<div id="_mcePaste">Software:</div>
<div id="_mcePaste">First off, you&#8217;ll need some kind of digital art software to work with. This might sound like the expensive part of the process. However, the internet is filled with all types of opportunities for everybody. The most common software used for digital art is Adobe Photoshop. Titled as the standard software for digital art and graphics, it comes in different versions. I prefer using the older versions just because I&#8217;m already comfortable with them, but I would recommend the newest and latest versions to keep up to date with new applications and abilities. The newest version of Photoshop is currently Adobe Photoshop CS4 which is quite powerful with new 3D capabilities and video. You can buy the software at any electronics store, or you can order it online. If you are not willing to buy software because of any reasons or you want a taste of digital art before you buy anything, there are some free image manipulation programs. The best that I&#8217;ve found is GIMP, the GNU Image Manipulation Program. It&#8217;s capabilities for basic image manipulating and designs are similar to that of Photoshop. If you&#8217;re really lazy to download software, then give MS Paint (Microsoft Windows) a try. It&#8217;s not the greatest or easiest things to use but it&#8217;s the basic of the basic. These are just some suggestions that might help any beginner artists. All in all, finding the right program is important because it is essential that you are comfortable with the program to let your ideas flourish onto the screen. Also, it would help if you purchased a graphics tablet, which is a touch based pad that allows you to move the cursor as if it was the tip of your pen. This is not required though. I&#8217;ve been using a mouse to create images for years before I purchased my modbook. A mouse might be harder to control, however it is not impossible.</div>
<div id="_mcePaste">Starting:</div>
<div id="_mcePaste">So let&#8217;s get into the actual use and creation of digital art. For this small tutorial I&#8217;ll be basing the software on GIMP, just for general purposes. Most, if not all, programs work very similar and have the same basic abilities so if you are using a different program it shouldn&#8217;t be too hard to follow. Like any file on the computer, start with &#8220;File&#8221; and &#8220;New.&#8221; It should ask for the size of image you want to use. The standard image size I would use is 640&#215;400px, or for a slightly larger size 800&#215;600px. Now if you are a beginner to art in general, it is very important to know the basic concepts and gestalt of art. Art varies among different minds; however the basic mindset to it is from general to detail. You always want to think of the basic shapes and lines of the image before you get into the small details.</div>
<div id="_mcePaste">General Tools:</div>
<div id="_mcePaste">Tools that help with these basic shapes would be the paths tool. This tool helps you create straight lines as well as perfectly curved lines with the use of anchor points. You can also use the different select tools, which include the Rectangle Select Tool and the Ellipse Select Tool. With these select tools, you can select a region in which you want to work on. By selecting this, you can add color or designs in the selected region without having to worry about &#8220;coloring outside of the lines.&#8221; Another tool that is useful for general shades and color is the Blend Tool, which creates gradients and perfect blending. The Airbrush Tool allows a more blended and softer look than the paintbrush tool, which delivers a harder edged line. The Smudge Tool allows slight editing to your work. By dragging it along lines and colors, it smudges and blends them. These can all be used in various ways. To master them, it takes experience and experimentations. Get comfortable with the tools and learn their capabilities and you will be able to understand each element of each tool. There are many different tools and abilities that these programs provide. Experiment with them and see how each of them work.</div>
<div id="_mcePaste">Elements:</div>
<div id="_mcePaste">Now I will explain the elements of the tools. Each tool has different ones, but I will go over the similar characteristics. You will notice the Opacity options under each tool. Opacity is the ability to see the object. Therefore, the higher the opacity, the better you can see it; and the lower the opacity, the more transparent it is. Also, most tools include a scale option. This allows you to change the size of the &#8220;pen tip&#8221; or your tool. You can also change the color by clicking the color box and choosing the desired hue.</div>
<div id="_mcePaste">Layers:</div>
<div id="_mcePaste">Just like any other medium, layers are very important to keep in mind. With digital art, you can extend the use of layers from the many coatings of colors to organization and labeling of parts of your work. By adding new layers you can work over existing layers without changing the previous layers. You can also change the transparency of layers by changing the opacity, which is the same for tools.</div>
<p>I read about this on <a href="http://ezinearticles.com/?Introduction-to-Digital-Art&amp;id=3476792">Ezine</a>.</p>
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		<title>Digital Art&#8230;.accepted by the art world?</title>
		<link>http://atlanta.artactivism.com/commentary/digital-art-accepted-by-the-art-world/</link>
		<comments>http://atlanta.artactivism.com/commentary/digital-art-accepted-by-the-art-world/#comments</comments>
		<pubDate>Fri, 27 Nov 2009 23:09:23 +0000</pubDate>
		<dc:creator>Mike G.</dc:creator>
				<category><![CDATA[Commentary]]></category>
		<category><![CDATA[Digital Art]]></category>
		<category><![CDATA[computer art]]></category>

		<guid isPermaLink="false">http://atlanta.artactivism.com/?p=1123</guid>
		<description><![CDATA[I read about this on digitalart.org&#8230;
Digital art has, more or less, been relegated to the lower echelons of contemporary art scene by the gurus.
Following-up on submissions of his digital art portfolio to galleries, the three primary reasons George Glasser discovered for rejections were:
1. The programs are created for commercial artists &#8211; &#8220;It&#8217;s not real art.&#8221;
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			<content:encoded><![CDATA[<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">I read about this on digitalart.org&#8230;</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Digital art has, more or less, been relegated to the lower echelons of contemporary art scene by the gurus.</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Following-up on submissions of his digital art portfolio to galleries, the three primary reasons George Glasser discovered for rejections were:</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">1. The programs are created for commercial artists &#8211; &#8220;It&#8217;s not real art.&#8221;</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">2. Digital art/graphics artists don&#8217;t have the skills of painters, etc.- &#8220;Anyone can create art on a computer.&#8221;</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">3. Digital art is not tangible &#8211; &#8220;It is just temporary electronic images&#8221;.</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">To a certain extent, some of the above reasons are relatively accurate, but not necessarily objective determinations &#8211; they are either based on preconceived notions or ignorance of the electronic medium.</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">While promoting his digital art to galleries, the reception was somewhat oxymoronic in nature. he queried one gallery owner suggesting that if he had submitted the same portfolio as lithographs would he be interested. The galllery responded &#8220;Yes&#8221;. As it turned out, he agreed that his work was of saleable quality; however, it was created in the wrong medium &#8211; the &#8216;digital art&#8217; stigma was attached.</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">The irony was that the owner specialised in selling prints (lithos and photography). George could have</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">had high quality prints produced of any size on any type of paper, but because the art was created on a computer, he wasn&#8217;t interested.</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">For some obscure reason, even if fine quality prints were done from digital art, and if the pundits were aware the art was created on a computer, they would have a problem recognising it as art. However,</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">photographs and lithos are sold in contemporary galleries as art.</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Throughout history, every new medium has suffered the same initial negative reception from the established art scene. For instance, at the inception, photography was a curiosity &#8211; simply a device to capture and document images/events. Photographers were not initially considered artists by the impresarios, patrons and pundits of the day. But now, photographers are accepted as artists and there is a thriving market for their work.</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Presently, most photographers don&#8217;t spend hours mixing chemicals and working in the red illumination of a dark room. The majority have made the transition to digital cameras, and can achieve most any effect they want utilising a computer program. And somehow, it is still regarded as art in the classic context by pundits. However, if a painter decides to utilise a computer program as a creative tool, the finished product is not regarded as &#8216;valid art&#8217; &#8211; it is simply &#8216;computer generated imagery&#8217;.</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">The paradox is in the reality that many contemporary galleries have no problem in welcoming photography created on digital cameras and manipulated using the very same computer programs used to create digital art.</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Today, the general misconception of digital art as being without artistic substance is due to ignorance of the electronic medium by pundits and elite of the art world. There is also the snobbery about the &#8216;new kids on the block&#8217; which comes into play. And finally, the thoughtless assumption that &#8216;anyone&#8217; can create art using a computer program, which is the same as saying that anyone that owns a camera can be a great photographer.</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Me, I enjoy viewing what I personally perceive to be &#8216;good art&#8217; whatever the medium. I look at art objectively and from a personal perspective &#8211; it&#8217;s about appreciating the creativity, talent and</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">craftsmanship of the artisan &#8211; not being judgmental about how the artist created the finished product.</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">Artists producing work in the digital medium are no less artists than painters, photographers or sculptors and should be objectively judged by the same criteria as any other artist &#8211; craftsmanship, talent and creativity.</div>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 0px; width: 1px; height: 1px; overflow-x: hidden; overflow-y: hidden;">How long it will take the established contemporary art world to recognise digital artists is anyone&#8217;s guess, but it will eventually happen. Until then, Digital Art will be relegated to the same level as graffiti on a subway wall.</div>
<p><a rel="attachment wp-att-1124" href="http://atlanta.artactivism.com/commentary/digital-art-accepted-by-the-art-world/attachment/digital-art/"><img class="alignleft size-thumbnail wp-image-1124" title="digital art" src="http://atlanta.artactivism.com/wp-content/uploads/digital-art-125x125.jpg" alt="digital art" width="125" height="125" /></a>I read about this on digitalart.org&#8230;</p>
<p>Digital art has, more or less, been relegated to the lower echelons of contemporary art scene by the gurus.</p>
<p>Following-up on submissions of his digital art portfolio to galleries, the three primary reasons George Glasser discovered for rejections were:</p>
<p>1. <strong>The programs are created for commercial artist</strong><strong>s</strong> &#8211; &#8220;It&#8217;s not real art.&#8221;</p>
<p>2.<strong> Digital art/graphics artists don&#8217;t have the skills of painters, etc</strong>.- &#8220;Anyone can create art on a computer.&#8221;</p>
<p>3. <strong>Digital art is not tangible</strong> &#8211; &#8220;It is just temporary electronic images&#8221;.</p>
<p>To a certain extent, some of the above reasons are relatively accurate, but not necessarily objective determinations &#8211; they are either based on preconceived notions or ignorance of the electronic medium.</p>
<p>While promoting his digital art to galleries, the reception was somewhat oxymoronic in nature. he queried one gallery owner suggesting that if he had submitted the same portfolio as lithographs would he be interested. The galllery responded &#8220;Yes&#8221;. As it turned out, he agreed that his work was of saleable quality; however, it was created in the wrong medium &#8211; the &#8216;digital art&#8217; stigma was attached.</p>
<p>The irony was that the owner specialised in selling prints (lithos and photography). George could have</p>
<p>had high quality prints produced of any size on any type of paper, but because the art was created on a computer, he wasn&#8217;t interested.</p>
<p>For some obscure reason, even if fine quality prints were done from digital art, and if the pundits were aware the art was created on a computer, they would have a problem recognising it as art. However,</p>
<p>photographs and lithos are sold in contemporary galleries as art.</p>
<p>Throughout history, every new medium has suffered the same initial negative reception from the established art scene. For instance, at the inception, photography was a curiosity &#8211; simply a device to capture and document images/events. Photographers were not initially considered artists by the impresarios, patrons and pundits of the day. But now, photographers are accepted as artists and there is a thriving market for their work.</p>
<p>Presently, most photographers don&#8217;t spend hours mixing chemicals and working in the red illumination of a dark room. The majority have made the transition to digital cameras, and can achieve most any effect they want utilising a computer program. And somehow, it is still regarded as art in the classic context by pundits. However, if a painter decides to utilise a computer program as a creative tool, the finished product is not regarded as &#8216;valid art&#8217; &#8211; it is simply &#8216;computer generated imagery&#8217;.</p>
<p>The paradox is in the reality that many contemporary galleries have no problem in welcoming photography created on digital cameras and manipulated using the very same computer programs used to create digital art.</p>
<p>Today, the general misconception of digital art as being without artistic substance is due to ignorance of the electronic medium by pundits and elite of the art world. There is also the snobbery about the &#8216;new kids on the block&#8217; which comes into play. And finally, the thoughtless assumption that &#8216;anyone&#8217; can create art using a computer program, which is the same as saying that anyone that owns a camera can be a great photographer.</p>
<p>Me, I enjoy viewing what I personally perceive to be &#8216;good art&#8217; whatever the medium. I look at art objectively and from a personal perspective &#8211; it&#8217;s about appreciating the creativity, talent and</p>
<p>craftsmanship of the artisan &#8211; not being judgmental about how the artist created the finished product.</p>
<p>Artists producing work in the digital medium are no less artists than painters, photographers or sculptors and should be objectively judged by the same criteria as any other artist &#8211; craftsmanship, talent and creativity.</p>
<p>How long it will take the established contemporary art world to recognise digital artists is anyone&#8217;s guess, but it will eventually happen. Until then, Digital Art will be relegated to the same level as graffiti on a subway wall.</p>
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		<title>Wow! Photoshop Speedpainting by Nico Di Mattia</title>
		<link>http://atlanta.artactivism.com/commentary/digital-art/wow-photoshop-speedpainting-by-nico-di-mattia/</link>
		<comments>http://atlanta.artactivism.com/commentary/digital-art/wow-photoshop-speedpainting-by-nico-di-mattia/#comments</comments>
		<pubDate>Tue, 03 Nov 2009 09:48:52 +0000</pubDate>
		<dc:creator>Mike G.</dc:creator>
				<category><![CDATA[Digital Art]]></category>
		<category><![CDATA[Adobe]]></category>
		<category><![CDATA[Iron Man]]></category>
		<category><![CDATA[Photoshop]]></category>

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